Times Tables Trainer
Pick a times table, look over it, then try 20 questions. At the end you’ll see which facts are secure, which are slow and which need another look.
Choose a times table
There’s no time limit. A small stopwatch counts up, and you can hide it.
The times table
Test
Let’s look at that one
The timer is stopped. Press “Got it” when you’re ready.
Results
Practice rounds aren’t saved or compared.
- All right
- Half or more right
- Under half right
- Quick under 3s
- Steady 3 to 6s
- Slow over 6s
Four kinds of fact
- Secure
- Right and quick. You know it!
- Right but slow
- You know it. Practise to make it snappy.
- Quick but wrong
- Slow down a little. It may be mixed up with a fact next door.
- Slow and wrong
- Still learning this one. Use the ladder to build it.
How you did
Ones to go over
Nothing to go over: every fact is secure.
Saved results
Results are only saved if you tick the box, stay on this device, and are never sent to us.
How to use this
For parents and teachers.
- Choose a table from 2 to 12.
- Review it together. The two ladders show that 3 × 7 and 7 × 3 are the same fact.
- Test: 20 questions. Every fact comes up at least once and eight come up twice, shown either way round. A stopwatch counts up for the whole test, with no limit per question.
- After a wrong answer, the child sees the fact on a short ladder with the facts either side, plus a tip. Nothing counts down: the stopwatch stops until they press “Got it”, so this look back isn’t counted in the overall time or in that question’s time.
The two maps
Both maps show each fact once, with 3 × 7 and 7 × 3 counted together. The accuracy map colours each row by how many times it was right: green for all, orange for half or more, red for under half. It also shows the score (such as 1/2) and what was typed for wrong answers. The speed map uses shades of blue for the average time to answer: Quick (under 3s), Steady (3 to 6s) or Slow (over 6s). Time spent on the learning moment isn’t included. Both keeps the accuracy colour and adds a speed badge.
The four kinds of fact
- Secure: always right and quick. Keep it fresh with the odd go.
- Right but slow: the child knows it but works it out. Short, frequent practice builds fluency.
- Quick but wrong: a fast answer that’s wrong often means guessing, or mixing it up with a fact next door (such as 6 × 8 and 7 × 8). Slow down and use the ladder.
- Slow and wrong: not learnt yet. Start here, building from a fact the child already knows.
“Practise the ones to go over” makes a new 20-question round from the facts that aren’t secure. If only one fact needs work, its neighbours on the ladder are mixed in so it’s never asked twice in a row. The only comparison is with the child’s own last saved go, never with anyone else.
What people use this for
- Year 4 multiplication tables check practice
- Homework warm-ups
- Finding which facts need work
- A class starter on a whiteboard